

This way, they can start getting to know each other as young as possible.

I create three clubs as soon as I start playing – Kids, Teens, and Singles.Īll the children in a world are in a club together. I set all clubs to open invitation to make adding Sims easier. All playable Sims join the appropriate age-based clubs immediately, family clubs as soon as they’re children, and hobby-based clubs when they become young adults. I create three types of clubs in my game – age-based, family, and hobby. I treat self-employed careers like any other and they are subject to the same career rules as traditional careers. I make this decision on a Sim-by-Sim basis depending on the particular Sim’s personality. Sims who have an aspiration, hobby, or trait that would lend itself well to self-employment may register with the Ministry of Labor.įor example, Darren Dreamer is a Painter Extraordinaire, so he registers to become self-employed and earns money selling paintings. If their traits are no help, I roll to randomly choose. A creative Sim may go into the artist career, a foodie into the culinary career, etc. If they don’t have an aspiration that corresponds to a certain career, I look at their traits. If Sims don’t roll the whim for a specific career, I use their aspirations as a guide.

I have my Sims join a career in four instances: It determines if they grow up well or not. This aspiration works similarly to the Grow Up Lifetime Want from The Sims 2.
#Sims 4 get together club ideas mod#
Child AspirationsĪll children in my game get the Grow Up Aspiration (get the mod here). I just choose the aspiration that I feel suits the Sim the best. I really don’t have a set-in-stone method I use for this. I choose my Sims’ main aspirations based on their traits, likes, reward aspiration, and any other information I have about the Sim. I choose a Sim’s reward aspiration upon aging up to teen. You could end up with a Family Sim with a Deviance aspiration or a Popularity Sim with a Nature aspiration, etc. This adds a lot of personality to your Sims. If a Sim has an aspiration that doesn’t fit into any of these categories, I roll a random number between 1 – 6 to assign them a reward aspiration.

I also use The Personality Mod, which gives Sims a reward aspiration tied to specific whims. I use the Lifetime Aspirations mod, which makes aspirations more like they were in Sims 2 and adds a lot of new ones. I play with the Normal Sims 4 lifespans, and make no changes to the duration of each life stage. *I used to auto-age unplayed Sims, but I found I preferred the Sims 2-syle aging, where townies and NPCs do not age unless I make them playable.
